Portfolio, 2026

Evelyn Goroza

Product Designer · UX Researcher · Human Factors Engineer

I research how people trust, learn from, and rely on the systems around them, and I design those systems to meet people where they are.

Based Somerville, MA
Degree M.S. Human Factors Engineering, Tufts
Focus Trust & calibration · Inclusive design
Evelyn Goroza
Evelyn S. Goroza Medford, 2025

I bring the rigor of research into the craft of design. I investigate how real people interact with complex systems, then shape those systems so they actually work for the people using them.

My M.S. thesis at Tufts tackled a question most teams hand-wave past: how do you actually measure whether someone is relying on an AI system the right amount? I built a simulation game, ran a 189-person study, and developed a new metric called Use-in-Range to quantify when people over-trust, under-trust, or calibrate well with adaptive automation.

Before grad school, I spent two years at Joslin Diabetes Center (Harvard Medical School) coordinating usability and safety testing for Class III medical devices, directly supporting FDA 510(k) clearances. I've also led marketing research at Sanofi and delivered critical care as a PCT during the first year of the pandemic.

The through-line is always the same: I go deep on how people actually behave, not how we assume they do, and use that to make design decisions that hold up in the real world.

Research Mixed-methods · Usability testing · Participatory co-design · SEM · Behavioral log analysis
Design & Prototyping Figma · Unity (C#) · Adobe Creative Suite · Blender · Physical prototyping
Data & Tools R (lavaan, tidyverse) · Python · Qualtrics · REDCap · Dovetail
Domain Human-automation trust · Accessibility & inclusive design · EdTech · Medical devices

Early-Stage Venture

End-to-end product design at an early-stage venture, from brand and user research through high-fidelity Figma prototypes. Product details under wraps until launch.

1 Project
Abstract composition
Product Design · 2025 – Present

Early-Stage Venture

Leading end-to-end product design at an early-stage venture, owning brand, user research, and the work from discovery through shippable interfaces.

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Quantifying Calibration

An empirical investigation of how cultural values and dispositional traits shape trust, reliance, and calibrated use of collaborative automation. Supported by surveys, a custom simulation game (Calibratio), and structural path modeling across N = 189 participants.

3 Projects
Thesis title page
Master's Thesis · 2025

Quantifying Calibration: Bridging Trust and Reliance in Automation Across Cultural Values and Dispositional Factors

Built a simulation game, ran a 189-person study, and developed a new metric to measure when people over-trust, under-trust, or calibrate well with AI systems.

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CHI workshop publication
Workshop Paper · 2025

CHI Workshop Publication

Workshop paper presenting the conceptual framework and early study design for the Calibratio simulation game.

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Defense slide deck
Defense Deck · 2025

Thesis Defense

Visual companion to the oral defense. Walks through motivation, study design, findings, and implications.

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Educational Robotics
for Autistic Students

ORBIT (Opportunities for Robotics, Building, and Inclusive Technology) is an NSF-funded educational program centered on a custom LEGO robotics coding app co-designed with special education teachers. I contributed as UX researcher and designer across prototypes, a structured observation protocol, and dissemination. NSF Grant No. DRL-2318191.

5 Projects
IEEE publication
IEEE Publication · FIE 2025

The ORBIT App: Co-Designing Inclusive Educational Robotics

Peer-reviewed IEEE publication on an inclusive robotics coding app I co-designed with special education teachers and piloted in classrooms with autistic middle schoolers.

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ORBIT V3 prototype
Figma Prototype · V3

ORBIT App V3 Prototype

Third-iteration Figma prototype, refining Mission and Sandbox modes based on teacher feedback and student pilot observations.

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ORBIT V2 prototype
Figma Prototype · V2

ORBIT App V2 Prototype

Second-iteration prototype establishing the three-panel structure of Steps Menu, Coding Track, and Command Panel.

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Structured observation poster
Independent Study

Structured Observation Poster

Research poster on methodology and theoretical grounding for a structured classroom observation tool.

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Structured observation tool
Research Instrument · 2024

Structured Observation Tool V1.0

Research instrument grounded in the critical incident technique for capturing rich field data during classroom sessions.

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Case Studies

Standalone projects across interface design, environmental redesign, and industrial design. Each one is a complete cycle of research, design, and evaluation.

5 Projects
Sentinel app
Interface Design · Usability Study

Sentinel

Designed and tested a drowsy-driving detection app, then benchmarked it against a market competitor. Sentinel scored significantly higher on perceived competency and likelihood to recommend.

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Up and Away safety briefing
Interactive Design

Up & Away Airlines

Redesigned the passive in-flight safety briefing as an interactive, self-paced seatback experience that turns a demo most passengers ignore into one they engage with step by step.

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SEC redesign
Environmental Design · User Research

SEC Atrium Redesign

Observed real usage patterns, interviewed stakeholders, and redesigned a university atrium to better serve its primary users. Validated with a 1:30 laser-cut scale model.

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Eazy Daize industrial design
Industrial Design · Physical Prototyping

Eazy Daize

End-to-end product design from user interviews and in-store observation through concept exploration to a physical prototype, all driven by three research-identified themes.

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Consumer Psychology of Lululemon
Consumer Psychology · Brand Research

Consumer Psychology of Lululemon

Analyzed how Lululemon turns retail space, workforce culture, and community into a psychological engine for brand loyalty, and what that reveals about consumer behavior.

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I shoot analog photography on the side.

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Let's talk.

Looking for my next role in UX research, human factors, or product design, especially on teams working on trust, safety, or accessibility. Email is fastest.